This site is a short portfolio of my works over the last 20 years.
Works:
– 3D environment art supervisor on a FPS project. - AEY Studios
– Complete VR cockpit for remote controlled prototype military vehicle - TAG Dynamics.
– Buildings, props for a complete city – Driving simulation - SimAction.
– Buildings, props – WolfQuest 3: Anniversary Edition - Eduweb.
– Complete virtual bike track and environment from a real area – CycleGo.
– Optimized terrain with all details for RC Airplane simulator game– JetAxis (Maleo Media).
– VIRTUAL ENVIRONMENTS FOR AI DRIVEN CAR SIMULATION – FORETELLIX INC.
– Planning, modeling, texturing a complete Nursing Home – SINE WAVE ENTERTAINMENT
– Modeling, texturing, CAD data converting interactive airplane and helicopter parts application for the the Parisian Air Show 2019 – Kaki Media Design
– Modeling, texturing buildings for a new real estate application – Beyond Visual Ltd
– Modeling, texturing famous European buildings for travel app – CardMap
– Vehicle and detailed dashboard modeling, texturing – Angel Garcia Voces (Edy's Vehicle Physics)
– Modeling, texturing, car physics and setup for simulation for self driving simulation – MetaMoto Inc.
– Modeling, texturing and level building for a VR game – Overon LTD.
– Modeling, improving, optimizing bike models and parts for MXGP 4 – Artery Studio
– Terrain and environment modelling – texturing for Road Grand Tours – Devpack
– AR – VR applications and 360 videos – ARWorks
– Vehicles for simulation – SimAction
– Low and mid poly vehicles, buildings with PBR based textures, cockpit modelling- texturing – Flying Tigers: Shadows Over China - Ace Maddox
– All buildings for the DAFZA – Dubai – ARWorks
– Realistic reefs for a 3d virtual dive application – Reef Interactive
– Walking Dead: No Man's Land – Next games
– Models, textures and simple animations for AR apps/games – AR Works
– Characters, weapons and vehicles – RealDB Store
– Sunnyville Salon, ICEE Racing and more 20 games – Sunstorm Games
– Enemy Front – City Interactive
– 22 different iPhone project (from the simple 2d puzzle to the complex 3d Unity3d project)
– Complete levels for Flat Out3 – Team 6 Games
– Battlestations Pacific – Eidos Studios Hungary
– Battlestations Midway – Mithis/Eidos Studios Hungary
– Killzone 2 - Liquid Development LLC
– Condemned 2- Liquid Development LLC
– Panzers Phase II. and Rush for Berlin – Stormregion
– War on terror – Digital Reality
– F.E.A.R.: Extraction Point – Liquid Development LLC
– Crash Dummy – Twelve Interactive
– Mythos – Liquid Development LLC
– Black Noise techdemo – Most Wanted Entertainment
– Full city of Toulouse for the French Street Racing- Team 6 Games
– World of Chaos – Brainfactor
– Road to Fame and Army Racer – 576 Media
Experiences:
Low/highpoly buildings, environment props, vehicles, weapon modelling
Modelling for simulations
Breakable buildings, – objects,
Realistic landscape modelling – texturing, as from satellite data, or from concept art
Shading/texturing,
Material, shader and physx setup and level building in Unity3d
PBR based texturing
Complete level planning, level building
Outdoor and interior light setup
Simple animations
Scrum
GALLERY
Services
Building modelling and texturing
modelling from highpoly reference
Modelling from photo references
or modeling from other resources
highpoly - lowpoly modeling and texture baking
Asset creation for AR - VR applications or 360 videos
Terrain modeling from concept art
Realistic terrain creation from Satellite
modeling and texturing different items and tools for medical visualisations
modeling for military simulations
modeling and physics setup for destructible and deformable object, buildings
vehicle creation and simulation setup in Unity Editor
Complete level building
Maya
Unity3d
Unreal
Softimage XSI
Mudbox
Substance Painter
Adobe Photoshop
Speedtree
RoadRunner
Grome Landscape editor
SVN systems (GIT, Perforce and similar)