This site is a short portfolio of my works over the last 22 years.

Services

Building modelling and texturing

Building modelling and texturing

modelling from highpoly reference

modelling from highpoly reference

Modelling from photo references

Modelling from photo references

or modeling from other resources

or modeling from other resources

highpoly - lowpoly modeling and texture baking

highpoly - lowpoly modeling and texture baking

Terrain modeling from concept art

Terrain modeling from concept art

Realistic terrain creation from Satellite data

Realistic terrain creation from Satellite data

modeling and physics setup for destructible and deformable object, buildings

modeling and physics setup for destructible and deformable object, buildings

vehicle creation and simulation setup in Unity Editor

vehicle creation and simulation setup in Unity Editor

Complete level building

Complete level building

Technical Skills

3d environment modeling, UV mapping
Texturing for standard and for PBR rendering
Modeling for simulations
Exterior and interior light setup
Complete level planning and creation
Physics and material setup in Unity and Unreal Engines
LOD creation and setup
Simple animations
Simple Blueprints
Autodesk Maya
Adobe Substance Painter
Adobe Photoshop
Autodesk Mudbox
Autodesk Softimage XSI
Speedtree
Roadrunner
Unity
Unreal Engine
Sourcetree
Github App
Jira
Confluence

 

 

Photos on Flickr

 

 

CONTACTS